Announced today the release of a third pre-alpha version of 0 A.D., a free, open-source game of ancient warfare. Like previous releases, it’s not a playable release yet. This release includes multiplayer support, improved GUI, improved pathfinding and more.
The historically-based game is similar to Microsoft’s Age of Empires, in that users create and build civilisations and must defend them against their enemies. The game focuses on the years 500 B.C. to 500 A.D., includes six unique civilisations and several multi-player modes.
This is the first version of 0 A.D. in a long time that has multiplayer capabilities, these capabilities has been tested last week with five multiplayer gamers from five lands. The results was awsome, the multiplayer worked pretty much without a hitch.
“You’re invited to recreate the same experience with our special map designed for multiplayer, “techdemo-mp”. All you need is an IP address and maybe to know your way around a router or a firewall. If you run into any crashes or major bugs, you’re invited to report them in the multiplayer thread at the 0 A.D. development forum so we can fix the game in later versions.”
What is 0 A.D.?