Blender 2.64 has been released, The 2.6x series is being targeted at including all work that happened in branches or patches past years.
According to the announcement, “The focus was on creating a full VFX pipeline, with improved motion tracking using a planar tracker, easier green screen keying, and a new mask editor. A new tile based compositing system was added, along with more advanced color management. Cycles rendering got dozens of smaller features and improvements resulting from its use in production.
Sculpting now supports masks, and a skin modifier was added to quickly create a model from skeletons. The game engine got improved shadows and physics options, and Collada export now has more options to tune for exporting to other game engines.”
Installation in Ubuntu and LinuxMint:
Open terminal and enter the following PPA
sudo add-apt-repository ppa:cheleb/blender-svn sudo apt-get update sudo apt-get install blender
– For other Linux distributions
Be sure to have the following dependencies installed before to install Blender : glibc 2.7, includes Python 3.2, FFmpeg