NVIDIA has announced the release of a new Beta version of its graphic driver for the Linux 32-bit operating system. This new beta version brings many fixes, a few changes and many improvements. OpenGL programs will not freeze anymore under low memory conditions because the bug that caused that has now been fixed. The official […]
This guide is based on Ubuntu 12.04 LTS, but the same principles apply in newer versions of Ubuntu. Let’s begin. 1. Make sure you have a CUDA supported GPU You must have a nVIDIA GPU that supports CUDA, otherwise you can’t program in CUDA code. Here’s a list with the CUDA supported GPU models. 2. […]
According to NVIDIA there is a major vulnerability in their UNIX/Linux driver that every Linux user should be aware of. Especially now, that most of us play Steam games using proprietary drivers, this is quite dangerous and you should pay attention. Thankfully, this vulnerability was identified by NVIDIA, thus there are no known reports of […]
Yesterday released the first certified series Nvidia 304.37, the new Long Lived release comes with many new features, improvements and bug fixes. If you have previously used beta 304.xx drivers then these new features won’t be news for you.
Until now, I have remained quite reserved about any serious Linux gaming, which seems to have gained quite some momentum thanks to Valve’s recent announcement to release game titles on the Linux platform. I should probably point out that I do wish Valve all the best and hope that their Linux games perform well for […]
Nvidia 295.49 driver has been released! The new release added support for GeForce GTX 690, Fixed a problem where starting, stopping, and moving OpenGL application windows was very slow on Quadro FX 4600, Quadro FX 5600, GeForce 8800 GTX, GeForce 8800 GTS, and GeForce 8800 Ultra, and fixed an OpenGL performance regression which affected Geforce 6 and […]
Few days ago was released the new Nvidia driver 295.40, the new release added support for the following GPUs: GeForce GT 635M and GeForce 610M ,closed a security vulnerability which made it possible for attackers to reconfigure GPUs to gain access to arbitrary system memory. Fixed a bug that caused DisplayPort devices to occasionally fail […]